When discussing the web, the foundation of the web or how websites and applications can connect via the internet there are different aspects of it, such as web technologies, client-server model architecture which determines how the web works, the internet infrastructure such as DNS (Domain Name System), Web communication protocols like HTTP/HTTPS, Security and Encryption, databases, and so on.
In this article, we’ll discuss and compare two core web technologies, namely WebAssembly and JavaScript, examining how they relate and differ, and how they both make using the web possible.
TL; DR:
WebAssembly makes it possible to run languages like C++, and Rust on the web. It was created to handle high computational task efficiently and can also run independently as a runtime not just in the browser. While JavaScript was built specifically for the web but extends beyond the web as it is used for both the front end, backend, mobile and desktop applications.
Web Assembly
WebAssembly, or Wasm, is a low-level assembly-like language that can be run in modern web browsers. It was created as a solution to handling computational tasks that JavaScript isn’t able to, and enables languages like C, C++, C#, and Rust to be compiled into WebAssembly bytecode that modern browsers can execute.
WebAssembly code is in a binary format, which makes it more compact, allowing it to load and execute faster than JavaScript.
Why was WebAssembly Created?
WebAssembly was designed to work alongside JavaScript to handle high-performance, computation-intensive tasks.
JavaScript is a scripting language written in plain text that has to be compiled and goes through several stages, like tokenization, parsing, and execution, every time it runs, which can slow down performance in browsers.
Compared to JavaScript, WebAssembly is a binary, statically typed language that the CPU can understand directly. When the browser loads WebAssembly code, it compiles it to native machine code. Because WebAssembly code is compact and precompiled, execution is much faster.
The core purpose of WebAssembly includes the following;
Speed and Efficiency: WebAssembly code uses the capabilities of being a low-level language that uses binary instructions and the browser engine to enable speed of code execution across different platforms on the web or outside the web.
It executes at near-native speed, which improves performance significantly, suitable for games and high computational tasks.
Portability: WebAssembly enables code written in languages like C, C++, and Rust to run across modern web browsers and operating systems. For example, when a C++ program is compiled to WebAssembly, the file can run in multiple browsers and on different operating systems without modification, ensuring cross-platform compatibility.
Security: WebAssembly runs in a safe sandboxed environment. It adheres to the browser’s same-origin and permission policies, ensuring code executes safely.
The previous version of WebAssembly (Wasm 2.0) has certain benefits according to experts, such as;
128-Bit SIMD Operation: WebAssembly 2.0 supports SIMD functionality(128-bit) to speed up computationally intensive tasks like video processing, machine learning, and 3D rendering.
Multi-Value Returns: Functions return multiple values, improving flexibility and simplifying logic flows.
Bulk Memory Operations: Memory copying and initialization are faster and easier.
Non-trapping conversions and Sign Extension: This adds safety and efficiency to numeric operations.
Reference Types: Modules can interact directly with external objects like JavaScript functions or DOM elements
However, according to experts, it still faces a lack in areas like;
SIMD Support: This still requires or demands low-level expertise, and it has uneven browser support.
Bulk Memory Operation: Adds more complexity for developers without knowledge of memory layout.
Non-trapping conversion and sign extension: Beneficial to low-level logic and has a minor impact on high-level applications.
Reference types: Often require glue code for external objects, which can limit usability in front-end heavy projects.
Some other limitations of WebAssembly include;
Lack of Direct DOM Access: Modules require JavaScript to interact with the DOM
Limited Debugging Tools: Debugging is more challenging compared to JavaScript.
Dependence on JavaScript Bridges: Interoperability with APIs may require additional JavaScript code, which can make the frontend bulky.
Limited Adoption: WebAssembly is not widely adopted for general front-end development.






